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The Pfeiffer Handbook of Structured Experiences: Learning Activities for Personal Development

The Pfeiffer Handbook of Structured Experiences Learning Activities for Personal Development

  • Author:
  • Publisher: Pfeiffer
  • ISBN: 9780787972370
  • Published In: June 2004
  • Format: Hardback , 496 pages
  • Jurisdiction: International ? Disclaimer:
    Countri(es) stated herein are used as reference only
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Learning Activities for Personal Development includes more than one hundred learning designs that target personal and professional growth and development. The experiences are organized according to the level of participant involvement, beginning with relatively low-risk activities, and progressing to highly involving exercises. With the emphasis on individual development, there is no requirement that learners work together on the same team or for the same organization. Consequently, these designs are as much at home in the consultant’s toolkit as they are on the shelf of the in-house training professional. A must-have resource for corporate trainers and consultants, Learning Activities for Personal Development
  • Includes more than 100 ready-to-use training designs with clearly-stated outcomes.
  • Offers robust and proven instructional-design principles to help create structured experiences.
  • Includes a special section with targeted exercises that promote facilitator growth and development.

Reviews

“Time is a great gift. The Pfeiffer Handbooks are legendary for good reason, and the ready-made learning activities in this book can save facilitators countless hours of instructional-development work. Best of all, editor Jack Gordon has done a wonderful job of organizing them (at last!) in a way that makes the right activity easy to find.” --Ron Zemke, author, Service Magic: The Art of Amazing Your Customers
 
 

How to Use This Resource.

Introduction.

Section I. Communication and Values.

1. One-Way, Two-Way: A Communications Experiment.

2. Shoe Store: Group Problem Solving.

3. Behavior Description Trios: Reading Body Language.

4. Not-Listening: A Paired Role Play.

5. Rumor Clinic: A Communications Experiment.

6. Helping Relationships: Verbal and Nonverbal Communication.

7. Babel: Interpersonal Communication.

8. I’m All Ears: Enhancing Awareness of Effective Listening.

9. All Iowans Are Naïve: Breaking Cultural Stereotypes.

10. Meanings Are in People: Perception Checking.

11. In Other Words: Building Communication Skills.

12. Dominoes: A Communication Experiment.

13. Listening Trios: Building Communications Skills.

14. Active Listening: A Communication-Skills Practice.

15. Taking Responsibility: Practice in Communicating Assumptions.

16. Prisoner’s Dilemma: An Intergroup Competition.

17. Polarization: A Demonstration.

18. Submission/Aggression/Assertion: Nonverbal Components.

19. Praise: Giving and Receiving Positive Feedback.

20. Discrimination: Simulation Activities.

21. Sex-Role Attitudes: Personal Feedback.

22. Think-Feel: A Verbal Progression.

23. Organizational TA: Interpersonal Communication.

24. Adjectives: Feedback.

25. Partners Renewal: A Program for Developing Ongoing Relationships.

26. Escalation: An Assertion Activity.

27. Coins: Symbolic Feedback.

28. Sexual Values in Organizations: An OD Role Play.

29. Risk Taking: A Perception Check for Partners.

Section II. Leadership and Decision Making.

30. T-P Leadership Questionnaire: An Assessment of Style.

31. Brainstorming: A Problem-Solving Activity.

32. Boss Wanted: Identifying Leadership Characteristics.

33. Motivation: A Supervisory-Skill Activity.

34. Absentee: A Management Role Play.

35. Fork-Labyrinth: Leadership Practice.

36. Hampshire In-Basket: A Management Activity.

37. Auction: An Intergroup Competition.

38. Win as Much as You Can: An Intergroup Competition.

39. Staff Meeting: A Leadership Role Play.

40. When to Delegate: A Manager’s Dilemma.

41. Sunglow: An Appraisal Role Play.

42. Choose Me: Developing Power Within a Group.

43. Darts: Competition and Motivation.

44. Pins and Straws: Leadership Styles.

45. Management Skills: Assessing Personal Performance.

46. Coloring Book: An Organization Experiment.

47. The Manager’s Guidebook: Understanding Motivation.

48. Maze: One-Way and Two-Way Communication.

49. Sherlock: An Inference Activity.

50. Resistance: A Role Play.

51. Force-Field Analysis: Individual Problem Solving.

52. Interviewing: Gathering Pertinent Information.

53. Values and Decisions: Checking for Congruence.

54. Wahoo City: A Role Alternation.

55. AIRSOPAC: Choosing a CEO.

Section III. Personal Growth.

56. T’ai Chi Chuan: An Introduction to Movement Awareness.

57. The Human Bank Account: Practicing Self-Affirmation.

58. The People of Trion: Exploring Organizational Values.

59. The Gold Watch: Balancing Personal and Professional Values.

60. Prejudice: An Awareness-Expansion Activity.

61. Alpha II: Clarifying Sexual Values.

62. Sexual Values: Relationship Clarification.

63. Lifeline: A Value-Clarification Activity.

64. Feelings and Defenses: A Spontaneous Lecture.

65. Bread Making: An Integrating Experience.

66. Projections: Interpersonal Awareness Expansion.

67. Inquiries: Observing and Building Hypotheses.

68. Growth Cards: Experimenting with New Behaviors.

69. Personality Traits: Self-Discovery and Disclosure.

70. The “T” Test: An Experiential Lecture on Traits.

71. Sexism in Advertisements: Exploring Stereotypes.

72. Closure: Variations on a Theme.

73. Introspection: Personal Evaluation and Feedback.

74. Wants Bombardment: A Psychosynthesis Activity.

75. Physical Characteristics: Paired Perception Checking.

76. Verbal Activities Within Groups: A Potpourri.

77. The Ego-Radius Model: Evaluating and Planning Life Situations.

78. Group Exploration: A Guided Image.

79. Awareness Expansion: A Potpourri.

80. Graphics: Self-Disclosure Activities.

81. Partners Encounter: A Program for Developing Relationships.

82. Personal Journal: A Self-Evaluation.

83. Guided Imagery: Suggestions for Individuals and Groups.

84. Nonverbal Communication: A Collection of Activities.

85. Nonverbal Communication: A Collection.

86. Nonverbal Communication: Another Collection.

87. Lemons: A Sensory-Awareness Activity.

88. Helping Pairs: A Collection.

89. Stretching: Identifying and Taking Risks.

90. Life Planning: A Programmed Approach.

91. The In-Group: Dynamics of Exclusion.

92. Microlab: A Training Demonstration.

93. Giving and Receiving Feedback: Contracting for New Behavior.

Section IV. Classroom and Consulting Techniques.

94. Listening and Inferring: A Getting-Acquainted Activity.

95. Best Friend: A Getting-Acquainted Activity.

96. Tea Party: An Icebreaker.

97. Name Tags: An Icebreaker.

98. Choose an Object: A Getting-Acquainted Activity.

99. Personal Identity: An Icebreaker.

100. Learning Exchange: A Getting-Acquainted Activity.

101. Who Am I? A Getting-Acquainted Activity.

102. “Who Am I?” Variations: A Getting-Acquainted Activity.

103. Energizers: Group Starters.

104. Group Conversation: Discussion Starters.

105. Getting Acquainted: A Potpourri.

106. Two-Four-Eight: Building Teams.

107. Empty Chair: An Extended Group Design.

108. Jigsaw: Forming Groups.

109. Miniversity: Sharing Participants’ Ideas.

110. Resistance to Learning: Developing New Skills.

111. Aloha: A Feedback Activity.

112. First Names, First Impressions: A Feedback Activity.

113. Training Philosophies: A Personal Assessment.

114. Assumptions About Human Relations Training: An Opinionnaire.

115. Client Concerns: Developing Appropriate Trainer Responses.

116. HELPCO: An OD Role Play.

117. Process Intervention: A Facilitator Practice Session.

118. Group Composition: A Selection Activity.

About the Editor.

Jack Gordon served for fifteen years as chief editor of Training Magazine, North America’s leading monthly covering workplace training and development. His articles and columns on training subjects have appeared in publications including The Wall Street Journal, San Diego Chronicle, and Minneapolis Star Tribune.

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